/* -LICENSE-START-
** Copyright (c) 2009 Blackmagic Design
**
** Permission is hereby granted, free of charge, to any person or organization
** obtaining a copy of the software and accompanying documentation covered by
** this license (the "Software") to use, reproduce, display, distribute,
** execute, and transmit the Software, and to prepare derivative works of the
** Software, and to permit third-parties to whom the Software is furnished to
** do so, all subject to the following:
** 
** The copyright notices in the Software and this entire statement, including
** the above license grant, this restriction and the following disclaimer,
** must be included in all copies of the Software, in whole or in part, and
** all derivative works of the Software, unless such copies or derivative
** works are solely in the form of machine-executable object code generated by
** a source language processor.
** 
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
** -LICENSE-END-
*/
// SignalGenerator.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "SignalGenerator.h"
#include "SignalGeneratorDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CSignalGeneratorApp

BEGIN_MESSAGE_MAP(CSignalGeneratorApp, CWinAppEx)
	ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()


// CSignalGeneratorApp construction

CSignalGeneratorApp::CSignalGeneratorApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}


// The one and only CSignalGeneratorApp object

CSignalGeneratorApp theApp;


// CSignalGeneratorApp initialization

BOOL CSignalGeneratorApp::InitInstance()
{
	CWinAppEx::InitInstance();

	CoInitializeEx(NULL, COINITBASE_MULTITHREADED);

	CSignalGeneratorDlg* dlg = new CSignalGeneratorDlg();
	m_pMainWnd = dlg;
	INT_PTR nResponse = dlg->DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	delete dlg;

	CoUninitialize();

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}
